MACOS working

Mac working in this stage
This commit is contained in:
marauder2k7 2023-10-19 14:39:22 +01:00
parent a200554496
commit 0af0b5a24a
5 changed files with 19 additions and 21 deletions

View file

@ -110,6 +110,7 @@ mark_as_advanced(SDL_X11)
mark_as_advanced(SDL_XINPUT)
add_subdirectory(sdl ${TORQUE_LIB_TARG_DIRECTORY}/sdl2 EXCLUDE_FROM_ALL)
add_subdirectory(nativeFileDialogs ${TORQUE_LIB_TARG_DIRECTORY}/nfd EXCLUDE_FROM_ALL)
# Assimp
@ -160,6 +161,10 @@ if (TORQUE_CPU_ARM32 OR TORQUE_CPU_ARM64)
endif(NOT APPLE)
endif (TORQUE_CPU_ARM32 OR TORQUE_CPU_ARM64)
if(APPLE)
set(PNG_ARM_NEON off CACHE BOOL "" FORCE)
endif()
#PNG
set(PNG_STATIC on CACHE BOOL "" FORCE)
mark_as_advanced(PNG_STATIC)

View file

@ -75,7 +75,7 @@ static nfdresult_t AllocPathSet( NSArray *urls, nfdpathset_t *pathset )
assert([urls count]);
pathset->count = (size_t)[urls count];
pathset->indices = NFDi_Malloc( sizeof(size_t)*pathset->count );
pathset->indices = (unsigned long*)NFDi_Malloc( sizeof(size_t)*pathset->count );
if ( !pathset->indices )
{
return NFD_ERROR;
@ -89,7 +89,7 @@ static nfdresult_t AllocPathSet( NSArray *urls, nfdpathset_t *pathset )
bufsize += [path lengthOfBytesUsingEncoding:NSUTF8StringEncoding] + 1;
}
pathset->buf = NFDi_Malloc( sizeof(nfdchar_t) * bufsize );
pathset->buf = (char *)NFDi_Malloc( sizeof(nfdchar_t) * bufsize );
if ( !pathset->buf )
{
return NFD_ERROR;
@ -144,7 +144,7 @@ nfdresult_t NFD_OpenDialog( const nfdchar_t *filterList,
// byte count, not char count
size_t len = strlen(utf8Path);//NFDi_UTF8_Strlen(utf8Path);
*outPath = NFDi_Malloc( len+1 );
*outPath = (nfdchar_t*)NFDi_Malloc(len+1);
if ( !*outPath )
{
[pool release];
@ -229,7 +229,7 @@ nfdresult_t NFD_SaveDialog( const nfdchar_t *filterList,
size_t byteLen = [url.path lengthOfBytesUsingEncoding:NSUTF8StringEncoding] + 1;
*outPath = NFDi_Malloc( byteLen );
*outPath = (char *)NFDi_Malloc( byteLen );
if ( !*outPath )
{
[pool release];
@ -269,7 +269,7 @@ nfdresult_t NFD_PickFolder(const nfdchar_t *defaultPath,
// byte count, not char count
size_t len = strlen(utf8Path);//NFDi_UTF8_Strlen(utf8Path);
*outPath = NFDi_Malloc( len+1 );
*outPath = (char *)NFDi_Malloc( len+1 );
if ( !*outPath )
{
[pool release];

View file

@ -57,7 +57,6 @@ torqueAddSourceDirectories("platform" "platform/threads" "platform/async"
"platform/input" "platform/output")
torqueAddSourceDirectories("platform/nativeDialogs")
# Handle T3D
torqueAddSourceDirectories("T3D/fps" "T3D/fx" "T3D/vehicles" "T3D/physics"
"T3D/decal" "T3D/sfx" "T3D/gameBase" "T3D/turret"
@ -199,9 +198,11 @@ torqueAddSourceDirectories("i18n")
if (UNIX)
torqueAddSourceDirectories("platformPOSIX")
if (TORQUE_CPU_X32 OR TORQUE_CPU_X64)
torqueAddSourceDirectories("platformX86UNIX")
endif (TORQUE_CPU_X32 OR TORQUE_CPU_X64)
if(NOT APPLE)
if (TORQUE_CPU_X32 OR TORQUE_CPU_X64)
torqueAddSourceDirectories("platformX86UNIX")
endif (TORQUE_CPU_X32 OR TORQUE_CPU_X64)
endif(NOT APPLE)
endif (UNIX)
# Handle platformMac

View file

@ -52,14 +52,11 @@ foreach(lang ${languages})
set(CMAKE_${lang}_CREATE_STATIC_LIBRARY "${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> " CACHE INTERNAL "")
endforeach()
set(CMAKE_FRAMEWORK_PATH
${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks
${XCODE_SDK_ROOT_DIR}/System/Library/Frameworks
${CMAKE_FRAMEWORK_PATH} CACHE INTERNAL "")
set(CMAKE_FRAMEWORK_PATH "/Applications/XCode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks")
set(CMAKE_FIND_FRAMEWORK FIRST)
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64" CACHE INTERNAL "")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13" CACHE INTERNAL "")
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64" CACHE STRING "" FORCE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13" CACHE STRING "" FORCE)
set(CMAKE_XCODE_ATTRIBUTE_SDKROOT macosx)
set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO")
set(CMAKE_SYSTEM_NAME Darwin)

View file

@ -128,11 +128,6 @@ endmacro (filterOut)
################# apple frameworks ###################
macro(addFramework framework)
if (APPLE)
find_library(${FRAMEWORK_LIB} ${framework})
if(NOT ${FRAMEWORK_LIB})
message(STATUS "${framework} not found.")
else()
set(TORQUE_LINK_LIBRARIES ${TORQUE_LINK_LIBRARIES} "${framework}")
endif()
set(TORQUE_LINK_LIBRARIES ${TORQUE_LINK_LIBRARIES} "${CMAKE_FRAMEWORK_PATH}/${framework}.framework")
endif()
endmacro()