From 09f9b5351c7f66697fc2697467a80212abd7b9cb Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Mon, 5 Oct 2020 15:19:04 -0500 Subject: [PATCH] replicate exec signatures for queueExec --- Templates/BaseGame/game/core/utility/scripts/module.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Templates/BaseGame/game/core/utility/scripts/module.cs b/Templates/BaseGame/game/core/utility/scripts/module.cs index 54cd33b2e..713267525 100644 --- a/Templates/BaseGame/game/core/utility/scripts/module.cs +++ b/Templates/BaseGame/game/core/utility/scripts/module.cs @@ -205,7 +205,7 @@ function SimSet::queueExec(%scopeSet, %execFilePath, %isExclusive) if ($traceModuleCalls) warn("module root path="@ makeRelativePath(%moduleDef.ModulePath)); - %fullPath = makeRelativePath(%moduleDef.ModulePath) @ %execFilePath; + %fullPath = pathConcat(%moduleDef.ModulePath, %execFilePath); ///go through all entries %locked = false; %execFilecount = ExecFilesList.count();