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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 22:54:34 +00:00
Parametrize script extension, default to 'tscript'
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parent
b8b62292bd
commit
099dd4f1f3
542 changed files with 774 additions and 783 deletions
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@ -25,8 +25,8 @@ function initializeWorldEditor()
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echo(" % - Initializing World Editor");
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// Load GUI
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exec("./gui/profiles.ed.cs");
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exec("./scripts/cursors.ed.cs");
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exec("./gui/profiles.ed.tscript");
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exec("./scripts/cursors.ed.tscript");
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exec("./gui/guiCreateNewTerrainGui.gui" );
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exec("./gui/GenericPromptDialog.ed.gui" );
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@ -51,32 +51,32 @@ function initializeWorldEditor()
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exec("tools/gui/postFxEditor.gui" );
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// Load Scripts.
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exec("./scripts/menus.ed.cs");
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exec("./scripts/menuHandlers.ed.cs");
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exec("./scripts/editor.ed.cs");
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exec("./scripts/editorInputCommands.cs");
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exec("./scripts/editor.keybinds.cs");
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exec("./scripts/undoManager.ed.cs");
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exec("./scripts/lighting.ed.cs");
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exec("./scripts/EditorGui.ed.cs");
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exec("./scripts/editorPrefs.ed.cs");
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exec("./scripts/editorRender.ed.cs");
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exec("./scripts/editorPlugin.ed.cs");
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exec("./scripts/EditorChooseLevelGui.ed.cs");
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exec("./scripts/cameraBookmarks.ed.cs");
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exec("./scripts/ManageSFXParametersWindow.ed.cs");
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exec("./scripts/AddFMODProjectDlg.ed.cs");
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exec("./scripts/SelectObjectsWindow.ed.cs");
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exec("./scripts/cameraCommands.ed.cs");
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exec("./scripts/probeBake.ed.cs");
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exec("./scripts/visibility/visibilityLayer.ed.cs");
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exec("./scripts/visibility/lightViz.cs");
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exec("./scripts/visibility/shadowViz.cs");
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exec("./scripts/visibility/probeViz.cs");
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exec("./scripts/visibility/miscViz.cs");
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exec("./scripts/menus.ed.tscript");
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exec("./scripts/menuHandlers.ed.tscript");
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exec("./scripts/editor.ed.tscript");
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exec("./scripts/editorInputCommands.tscript");
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exec("./scripts/editor.keybinds.tscript");
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exec("./scripts/undoManager.ed.tscript");
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exec("./scripts/lighting.ed.tscript");
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exec("./scripts/EditorGui.ed.tscript");
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exec("./scripts/editorPrefs.ed.tscript");
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exec("./scripts/editorRender.ed.tscript");
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exec("./scripts/editorPlugin.ed.tscript");
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exec("./scripts/EditorChooseLevelGui.ed.tscript");
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exec("./scripts/cameraBookmarks.ed.tscript");
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exec("./scripts/ManageSFXParametersWindow.ed.tscript");
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exec("./scripts/AddFMODProjectDlg.ed.tscript");
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exec("./scripts/SelectObjectsWindow.ed.tscript");
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exec("./scripts/cameraCommands.ed.tscript");
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exec("./scripts/probeBake.ed.tscript");
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exec("./scripts/visibility/visibilityLayer.ed.tscript");
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exec("./scripts/visibility/lightViz.tscript");
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exec("./scripts/visibility/shadowViz.tscript");
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exec("./scripts/visibility/probeViz.tscript");
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exec("./scripts/visibility/miscViz.tscript");
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exec("tools/gui/postFxEditor.cs" );
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exec("tools/gui/renderTargetVisualizer.ed.cs");
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exec("tools/gui/postFxEditor.tscript" );
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exec("tools/gui/renderTargetVisualizer.ed.tscript");
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// Load Custom Editors
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loadDirectory(expandFilename("./scripts/editors"));
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@ -140,7 +140,7 @@ function AddFMODProjectDlg::onOK( %this )
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// If an event script exists from a previous instantiation,
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// delete it first.
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%eventFileName = %fileName @ ".cs";
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%eventFileName = %fileName @ ".tscript";
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if( isFile( %eventFileName ) )
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fileDelete( %eventFileName );
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@ -164,7 +164,7 @@ function AddFMODProjectDlg::onOK( %this )
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{
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// Save the object.
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%objName.setFileName( "scripts/client/audioData.cs" );
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%objName.setFileName( "scripts/client/audioData.tscript" );
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%this.persistenceMgr.setDirty( %objName );
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%this.persistenceMgr.saveDirty();
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}
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@ -38,7 +38,7 @@ function EditorGui::init(%this)
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if( !isObject( %this-->ToolsPaletteWindow ) )
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{
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// Load Creator/Inspector GUI
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exec("~/worldEditor/gui/ToolsPaletteGroups/init.cs");
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exec("~/worldEditor/gui/ToolsPaletteGroups/init." @ $TorqueScriptFileExtension);
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exec("~/worldEditor/gui/ToolsPaletteWindow.ed.gui");
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if( isObject( EWToolsPaletteWindow ) )
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@ -157,7 +157,7 @@ function EditorGui::init(%this)
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if( !isObject( %this-->EditorSettingsWindow ) )
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{
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exec("tools/gui/EditorSettingsWindow.ed.gui");
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exec("tools/gui/editorSettingsWindow.ed.cs");
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exec("tools/gui/editorSettingsWindow.ed." @ $TorqueScriptFileExtension);
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%this.add( ESettingsWindow );
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ESettingsWindow.setVisible(false);
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@ -178,7 +178,7 @@ function EditorGui::init(%this)
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if( !isObject( %this-->SnapOptionsWindow ) )
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{
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exec("~/worldEditor/gui/ObjectSnapOptionsWindow.ed.gui");
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exec("~/worldEditor/scripts/objectSnapOptions.ed.cs");
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exec("~/worldEditor/scripts/objectSnapOptions.ed." @ $TorqueScriptFileExtension);
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%this.add( ESnapOptions );
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ESnapOptions.setVisible(false);
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ESnapOptionsTabBook.selectPage(0);
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@ -188,7 +188,7 @@ function EditorGui::init(%this)
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if( !isObject( %this-->TransformSelectionWindow ) )
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{
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exec("~/worldEditor/gui/TransformSelectionWindow.ed.gui");
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exec("~/worldEditor/scripts/transformSelection.ed.cs");
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exec("~/worldEditor/scripts/transformSelection.ed." @ $TorqueScriptFileExtension);
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%this.add( ETransformSelection );
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ETransformSelection.setVisible(false);
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}
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@ -26,7 +26,7 @@
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//=============================================================================
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/// File to save newly created SFXParameters in by default.
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$SFX_PARAMETER_FILE = "scripts/client/audioData.cs";
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$SFX_PARAMETER_FILE = "scripts/client/audioData.tscript";
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$SFX_PARAMETER_CHANNELS[ 0 ] = "Volume";
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$SFX_PARAMETER_CHANNELS[ 1 ] = "Pitch";
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@ -163,7 +163,7 @@ function toggleEditor(%make)
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}
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//------------------------------------------------------------------------------
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// The editor action maps are defined in editor.bind.cs
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// The editor action maps are defined in editor.bind.tscript
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GlobalActionMap.bind(keyboard, "f11", fastLoadWorldEdit);
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@ -40,9 +40,9 @@
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///
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/// EditorPlugin::register( %obj );
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///
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/// For an a full example see: tools/roadEditor/main.cs
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/// or: tools/riverEditor/main.cs
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/// or: tools/decalEditor/main.cs
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/// For an a full example see: tools/roadEditor/main.tscript
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/// or: tools/riverEditor/main.tscript
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/// or: tools/decalEditor/main.tscript
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///
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/// It is not intended for the user to overload this method.
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@ -340,10 +340,10 @@ function TerrainMaterialDlg::newMat( %this )
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internalName = %matName;
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parentGroup = TerrainMaterialDlgNewGroup;
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};
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%newMat.setFileName( "art/terrains/materials.cs" );
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%newMat.setFileName( "art/terrains/materials." @ $TorqueScriptFileExtension );
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// Mark it as dirty and to be saved in the default location.
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ETerrainMaterialPersistMan.setDirty( %newMat, "art/terrains/materials.cs" );*/
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ETerrainMaterialPersistMan.setDirty( %newMat, "art/terrains/materials." @ $TorqueScriptFileExtension );*/
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%scene = getRootScene();
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%path = filePath(%scene.getFilename());
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@ -591,7 +591,7 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
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{
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error("TerrainMaterialDlg::saveDirtyMaterial() - terrain material doesn't have a fileName set to save to.");
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return;
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//%fileName = "data/terrains/materials.cs";
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//%fileName = "data/terrains/materials." @ $TorqueScriptFileExtension;
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}
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ETerrainMaterialPersistMan.setDirty( %mat, %fileName );
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