Parametrize script extension, default to 'tscript'

This commit is contained in:
Lukas Aldershaab 2020-12-12 16:54:16 +01:00
parent b8b62292bd
commit 099dd4f1f3
542 changed files with 774 additions and 783 deletions

View file

@ -67,7 +67,7 @@ ConsoleDocClass( RenderDeferredMgr,
"and render them to the g-buffer for use in lighting the scene and doing effects.\n\n"
"PostEffect and other shaders can access the output of this bin by using the #deferred "
"texture target name. See the edge anti-aliasing post effect for an example.\n\n"
"@see game/core/scripts/client/postFx/edgeAA.cs\n"
"@see game/core/scripts/client/postFx/edgeAA." TORQUE_SCRIPT_EXTENSION "\n"
"@ingroup RenderBin\n" );