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Parametrize script extension, default to 'tscript'
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542 changed files with 774 additions and 783 deletions
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@ -67,7 +67,7 @@ ConsoleDocClass( RenderDeferredMgr,
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"and render them to the g-buffer for use in lighting the scene and doing effects.\n\n"
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"PostEffect and other shaders can access the output of this bin by using the #deferred "
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"texture target name. See the edge anti-aliasing post effect for an example.\n\n"
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"@see game/core/scripts/client/postFx/edgeAA.cs\n"
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"@see game/core/scripts/client/postFx/edgeAA." TORQUE_SCRIPT_EXTENSION "\n"
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"@ingroup RenderBin\n" );
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