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glowmap gl port rev1: debug yells about "ShaderFeatureGLSL::getInTexCoord - Type mismatch!", so will need to hunt that down before calling it final, but otherwise, functions.
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3 changed files with 191 additions and 47 deletions
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@ -102,6 +102,7 @@ void _initShaderGenGLSL( ShaderGen *shaderGen )
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FEATUREMGR->registerFeature( MFT_PBRConfigMap, new PBRConfigMapGLSL );
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FEATUREMGR->registerFeature( MFT_PBRConfigVars, new PBRConfigVarsGLSL );
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FEATUREMGR->registerFeature( MFT_MatInfoFlags, new MatInfoFlagsGLSL );
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FEATUREMGR->registerFeature( MFT_GlowMap, new GlowMapGLSL);
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FEATUREMGR->registerFeature( MFT_SkyBox, new NamedFeatureGLSL( "skybox" ) );
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FEATUREMGR->registerFeature( MFT_HardwareSkinning, new HardwareSkinningFeatureGLSL );
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}
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