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Updated gitignore and Engine/bin for ticket #1
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41
Engine/bin/tools/web/templates/webDeploy.conf
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41
Engine/bin/tools/web/templates/webDeploy.conf
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<?php
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class WebDeploymentWindows
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{
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public static $plugin = "<plugin>";
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//------ NP plugin settings
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// The plugin MUST begin with NP for Firefox to recognize it
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// setup in project.conf
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public static $npPluginName = "";
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public static $company = "<company>";
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public static $companyKey = "<companyKey>";
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public static $productName = "<productName>";
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public static $version = "<version>";
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public static $description = "<description>";
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// Before you should specify a unique MIME type for your game
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public static $mimeType = "<mimeType>";
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//------ ActiveX plugin settings
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// setup in project.conf
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public static $axPluginName = "";
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// Before shipping the UUID should be changed to unique numbers for your game
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// This UUID is used by CLSID in object tag in your site's html
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public static $axWebGameLibUUID = "<axWebGameLibUUID>";
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// Other UUID used by registry
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public static $axAppUUID = "<axAppUUID>";
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public static $axWebGameUUID = "<axWebGameUUID>";
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public static $axWebGameCtrlUUID = "<axWebGameCtrlUUID>";
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};
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?>
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22
Engine/bin/tools/web/templates/webDeploy.mac.conf
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Engine/bin/tools/web/templates/webDeploy.mac.conf
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<?php
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class WebDeploymentOSX
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{
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// setup in project.conf
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public static $safariPluginName = "";
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public static $identifier = "<identifier>";
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public static $description = "<description>";
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public static $version = "<version>";
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// Before you should specify a unique MIME type for your game
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public static $mimeType = "<mimeType>";
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};
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?>
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