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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 22:54:34 +00:00
Updates the SDL library to the latest standard bugfix release
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cb766f2878
commit
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1280 changed files with 343926 additions and 179615 deletions
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@ -1,5 +1,5 @@
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/*
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -19,7 +19,7 @@
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#include "SDL.h"
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#define DEFAULT_RESOLUTION 1
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#define DEFAULT_RESOLUTION 1
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static int ticks = 0;
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@ -27,18 +27,17 @@ static Uint32 SDLCALL
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ticktock(Uint32 interval, void *param)
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{
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++ticks;
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return (interval);
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return interval;
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}
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static Uint32 SDLCALL
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callback(Uint32 interval, void *param)
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{
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SDL_Log("Timer %d : param = %d\n", interval, (int) (uintptr_t) param);
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SDL_Log("Timer %" SDL_PRIu32 " : param = %d\n", interval, (int)(uintptr_t)param);
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return interval;
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}
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int
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main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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int i, desired;
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SDL_TimerID t1, t2, t3;
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@ -51,7 +50,7 @@ main(int argc, char *argv[])
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if (SDL_Init(SDL_INIT_TIMER) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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return (1);
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return 1;
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}
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if (SDL_getenv("SDL_TESTS_QUICK") != NULL) {
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@ -95,20 +94,23 @@ main(int argc, char *argv[])
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/* Print the results */
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if (ticks) {
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SDL_Log("Timer resolution: desired = %d ms, actual = %f ms\n",
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desired, (double) (10 * 1000) / ticks);
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desired, (double)(10 * 1000) / ticks);
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}
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/* Test multiple timers */
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SDL_Log("Testing multiple timers...\n");
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t1 = SDL_AddTimer(100, callback, (void *) 1);
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if (!t1)
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,"Could not create timer 1: %s\n", SDL_GetError());
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t2 = SDL_AddTimer(50, callback, (void *) 2);
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if (!t2)
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,"Could not create timer 2: %s\n", SDL_GetError());
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t3 = SDL_AddTimer(233, callback, (void *) 3);
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if (!t3)
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,"Could not create timer 3: %s\n", SDL_GetError());
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t1 = SDL_AddTimer(100, callback, (void *)1);
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if (!t1) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create timer 1: %s\n", SDL_GetError());
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}
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t2 = SDL_AddTimer(50, callback, (void *)2);
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if (!t2) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create timer 2: %s\n", SDL_GetError());
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}
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t3 = SDL_AddTimer(233, callback, (void *)3);
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if (!t3) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create timer 3: %s\n", SDL_GetError());
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}
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/* Wait 10 seconds */
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SDL_Log("Waiting 10 seconds\n");
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@ -127,9 +129,9 @@ main(int argc, char *argv[])
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ticktock(0, NULL);
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}
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now = SDL_GetPerformanceCounter();
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SDL_Log("1 million iterations of ticktock took %f ms\n", (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
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SDL_Log("1 million iterations of ticktock took %f ms\n", (double)((now - start) * 1000) / SDL_GetPerformanceFrequency());
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SDL_Log("Performance counter frequency: %"SDL_PRIu64"\n", SDL_GetPerformanceFrequency());
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SDL_Log("Performance counter frequency: %" SDL_PRIu64 "\n", SDL_GetPerformanceFrequency());
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start64 = SDL_GetTicks64();
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start32 = SDL_GetTicks();
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start = SDL_GetPerformanceCounter();
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@ -137,10 +139,10 @@ main(int argc, char *argv[])
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now = SDL_GetPerformanceCounter();
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now64 = SDL_GetTicks64();
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now32 = SDL_GetTicks();
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SDL_Log("Delay 1 second = %d ms in ticks, %d ms in ticks64, %f ms according to performance counter\n", (int) (now32-start32), (int) (now64-start64), (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
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SDL_Log("Delay 1 second = %d ms in ticks, %d ms in ticks64, %f ms according to performance counter\n", (int)(now32 - start32), (int)(now64 - start64), (double)((now - start) * 1000) / SDL_GetPerformanceFrequency());
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SDL_Quit();
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return (0);
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return 0;
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}
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/* vi: set ts=4 sw=4 expandtab: */
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