mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 07:34:45 +00:00
Updates the SDL library to the latest standard bugfix release
This commit is contained in:
parent
cb766f2878
commit
083d2175ea
1280 changed files with 343926 additions and 179615 deletions
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
@ -31,14 +31,12 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|||
|
||||
static SDL_Haptic *haptic;
|
||||
|
||||
|
||||
/**
|
||||
* @brief The entry point of this force feedback demo.
|
||||
* @param[in] argc Number of arguments.
|
||||
* @param[in] argv Array of argc arguments.
|
||||
*/
|
||||
int
|
||||
main(int argc, char **argv)
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
int i;
|
||||
char *name;
|
||||
|
|
@ -54,9 +52,9 @@ main(int argc, char **argv)
|
|||
name = argv[1];
|
||||
if ((SDL_strcmp(name, "--help") == 0) || (SDL_strcmp(name, "-h") == 0)) {
|
||||
SDL_Log("USAGE: %s [device]\n"
|
||||
"If device is a two-digit number it'll use it as an index, otherwise\n"
|
||||
"it'll use it as if it were part of the device's name.\n",
|
||||
argv[0]);
|
||||
"If device is a two-digit number it'll use it as an index, otherwise\n"
|
||||
"it'll use it as if it were part of the device's name.\n",
|
||||
argv[0]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
@ -79,13 +77,14 @@ main(int argc, char **argv)
|
|||
/* Try to find matching device */
|
||||
else {
|
||||
for (i = 0; i < SDL_NumHaptics(); i++) {
|
||||
if (SDL_strstr(SDL_HapticName(i), name) != NULL)
|
||||
if (SDL_strstr(SDL_HapticName(i), name) != NULL) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i >= SDL_NumHaptics()) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to find device matching '%s', aborting.\n",
|
||||
name);
|
||||
name);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
|
@ -93,7 +92,7 @@ main(int argc, char **argv)
|
|||
haptic = SDL_HapticOpen(i);
|
||||
if (haptic == NULL) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to create the haptic device: %s\n",
|
||||
SDL_GetError());
|
||||
SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
SDL_Log("Device: %s\n", SDL_HapticName(i));
|
||||
|
|
@ -115,8 +114,8 @@ main(int argc, char **argv)
|
|||
}
|
||||
SDL_Log("Playing 2 second rumble at 0.5 magnitude.\n");
|
||||
if (SDL_HapticRumblePlay(haptic, 0.5, 5000) != 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to play rumble: %s\n", SDL_GetError() );
|
||||
return 1;
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to play rumble: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
SDL_Delay(2000);
|
||||
SDL_Log("Stopping rumble.\n");
|
||||
|
|
@ -124,14 +123,15 @@ main(int argc, char **argv)
|
|||
SDL_Delay(2000);
|
||||
SDL_Log("Playing 2 second rumble at 0.3 magnitude.\n");
|
||||
if (SDL_HapticRumblePlay(haptic, 0.3f, 5000) != 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to play rumble: %s\n", SDL_GetError() );
|
||||
return 1;
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to play rumble: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
SDL_Delay(2000);
|
||||
|
||||
/* Quit */
|
||||
if (haptic != NULL)
|
||||
if (haptic != NULL) {
|
||||
SDL_HapticClose(haptic);
|
||||
}
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue