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Updates the SDL library to the latest standard bugfix release
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cb766f2878
commit
083d2175ea
1280 changed files with 343926 additions and 179615 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -28,13 +28,13 @@
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*/
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/* This shouldn't be nested -- included it around code only. */
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#ifdef _begin_code_h
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#ifdef SDL_begin_code_h
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#error Nested inclusion of begin_code.h
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#endif
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#define _begin_code_h
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#define SDL_begin_code_h
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#ifndef SDL_DEPRECATED
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# if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
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# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
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# define SDL_DEPRECATED __attribute__((deprecated))
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# else
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# define SDL_DEPRECATED
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@ -51,7 +51,7 @@
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/* Some compilers use a special export keyword */
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#ifndef DECLSPEC
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# if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__)
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# if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__) || defined(__GDK__)
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# ifdef DLL_EXPORT
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# define DECLSPEC __declspec(dllexport)
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# else
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@ -74,7 +74,7 @@
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/* By default SDL uses the C calling convention */
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#ifndef SDLCALL
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#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
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#if (defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)) && !defined(__GNUC__)
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#define SDLCALL __cdecl
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#elif defined(__OS2__) || defined(__EMX__)
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#define SDLCALL _System
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@ -171,17 +171,17 @@
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#define SDL_FALLTHROUGH [[fallthrough]]
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#else
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#if defined(__has_attribute)
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#define _HAS_FALLTHROUGH __has_attribute(__fallthrough__)
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#define SDL_HAS_FALLTHROUGH __has_attribute(__fallthrough__)
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#else
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#define _HAS_FALLTHROUGH 0
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#define SDL_HAS_FALLTHROUGH 0
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#endif /* __has_attribute */
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#if _HAS_FALLTHROUGH && \
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#if SDL_HAS_FALLTHROUGH && \
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((defined(__GNUC__) && __GNUC__ >= 7) || \
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(defined(__clang_major__) && __clang_major__ >= 10))
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#define SDL_FALLTHROUGH __attribute__((__fallthrough__))
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#else
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#define SDL_FALLTHROUGH do {} while (0) /* fallthrough */
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#endif /* _HAS_FALLTHROUGH */
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#undef _HAS_FALLTHROUGH
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#endif /* SDL_HAS_FALLTHROUGH */
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#undef SDL_HAS_FALLTHROUGH
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#endif /* C++17 or C2x */
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#endif /* SDL_FALLTHROUGH not defined */
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