Relocating the particles image directory out of art/shapes/particles to art/particles. This should be a more logical and intuitive location. Relevant managed particle related datablock save location defaults have been adjusted as well.

This commit is contained in:
thecelloman 2013-03-25 16:49:08 -04:00
parent 8b997da575
commit 07c16a2f38
43 changed files with 81 additions and 81 deletions

View file

@ -795,7 +795,6 @@ vehicleMap.bindCmd(keyboard, "ctrl f","getout();","");
vehicleMap.bind(keyboard, space, brake);
vehicleMap.bindCmd(keyboard, "l", "brakeLights();", "");
vehicleMap.bindCmd(keyboard, "escape", "", "handleEscape();");
vehicleMap.bind(keyboard, h, showControlsHelp);
vehicleMap.bind( keyboard, v, toggleFreeLook ); // v for vanity
//vehicleMap.bind(keyboard, tab, toggleFirstPerson );
vehicleMap.bind(keyboard, "alt c", toggleCamera);

View file

@ -50,8 +50,8 @@ function onServerCreated()
// Load up any objects or datablocks saved to the editor managed scripts
%datablockFiles = new ArrayObject();
%datablockFiles.add( "art/shapes/particles/managedParticleData.cs" );
%datablockFiles.add( "art/shapes/particles/managedParticleEmitterData.cs" );
%datablockFiles.add( "art/particles/managedParticleData.cs" );
%datablockFiles.add( "art/particles/managedParticleEmitterData.cs" );
%datablockFiles.add( "art/decals/managedDecalData.cs" );
%datablockFiles.add( "art/datablocks/managedDatablocks.cs" );
%datablockFiles.add( "art/forest/managedItemData.cs" );