Relocating the particles image directory out of art/shapes/particles to art/particles. This should be a more logical and intuitive location. Relevant managed particle related datablock save location defaults have been adjusted as well.

This commit is contained in:
thecelloman 2013-03-25 16:49:08 -04:00
parent 8b997da575
commit 07c16a2f38
43 changed files with 81 additions and 81 deletions

View file

@ -180,7 +180,7 @@ datablock ParticleData(PlayerFoamParticle)
useInvAlpha = false;
spinRandomMin = -90.0;
spinRandomMax = 500.0;
textureName = "art/shapes/particles/millsplash01";
textureName = "art/particles/millsplash01";
colors[0] = "0.7 0.8 1.0 0.20";
colors[1] = "0.7 0.8 1.0 0.20";
colors[2] = "0.7 0.8 1.0 0.00";
@ -246,7 +246,7 @@ datablock ParticleEmitterData( PlayerFoamDropletsEmitter )
datablock ParticleData( PlayerWakeParticle )
{
textureName = "art/shapes/particles/wake";
textureName = "art/particles/wake";
dragCoefficient = "0.0";
gravityCoefficient = "0.0";
inheritedVelFactor = "0.0";
@ -348,7 +348,7 @@ datablock SplashData(PlayerSplash)
acceleration = -3.0;
texWrap = 5.0;
texture = "art/shapes/particles/millsplash01";
texture = "art/particles/millsplash01";
emitter[0] = PlayerSplashEmitter;
emitter[1] = PlayerSplashMistEmitter;
@ -421,7 +421,7 @@ datablock ParticleData(LiftoffDust)
colors[0] = "1.0 1.0 1.0 1.0";
sizes[0] = 1.0;
times[0] = 1.0;
textureName = "art/shapes/particles/dustParticle";
textureName = "art/particles/dustParticle";
};
datablock ParticleEmitterData(LiftoffDustEmitter)