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Relocating the particles image directory out of art/shapes/particles to art/particles. This should be a more logical and intuitive location. Relevant managed particle related datablock save location defaults have been adjusted as well.
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parent
8b997da575
commit
07c16a2f38
43 changed files with 81 additions and 81 deletions
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@ -180,7 +180,7 @@ datablock ParticleData(PlayerFoamParticle)
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useInvAlpha = false;
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spinRandomMin = -90.0;
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spinRandomMax = 500.0;
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textureName = "art/shapes/particles/millsplash01";
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textureName = "art/particles/millsplash01";
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colors[0] = "0.7 0.8 1.0 0.20";
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colors[1] = "0.7 0.8 1.0 0.20";
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colors[2] = "0.7 0.8 1.0 0.00";
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@ -246,7 +246,7 @@ datablock ParticleEmitterData( PlayerFoamDropletsEmitter )
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datablock ParticleData( PlayerWakeParticle )
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{
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textureName = "art/shapes/particles/wake";
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textureName = "art/particles/wake";
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dragCoefficient = "0.0";
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gravityCoefficient = "0.0";
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inheritedVelFactor = "0.0";
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@ -348,7 +348,7 @@ datablock SplashData(PlayerSplash)
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acceleration = -3.0;
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texWrap = 5.0;
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texture = "art/shapes/particles/millsplash01";
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texture = "art/particles/millsplash01";
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emitter[0] = PlayerSplashEmitter;
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emitter[1] = PlayerSplashMistEmitter;
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@ -421,7 +421,7 @@ datablock ParticleData(LiftoffDust)
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colors[0] = "1.0 1.0 1.0 1.0";
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sizes[0] = 1.0;
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times[0] = 1.0;
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textureName = "art/shapes/particles/dustParticle";
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textureName = "art/particles/dustParticle";
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};
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datablock ParticleEmitterData(LiftoffDustEmitter)
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