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swap over to wireframe, plus a few misc cleanups
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2 changed files with 6 additions and 15 deletions
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@ -845,7 +845,7 @@ void GFXDrawUtil::_drawWireCube( const GFXStateBlockDesc &desc, const Point3F &s
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if ( xfm != NULL )
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{
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for ( U32 i = 0; i < 30; i++ )
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xfm->mulP( verts[i].point );
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xfm->mulV( verts[i].point );
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}
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// Apply position offset
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