Remove GFXDevice::disableShader becouse we are going to remove Fixed Function Pipeline and we need a shader for render.

This commit is contained in:
LuisAntonRebollo 2014-11-30 02:36:21 +01:00
parent c354f59b72
commit 0747a0efe9
2 changed files with 1 additions and 2 deletions

View file

@ -90,7 +90,6 @@ public:
virtual void setPixelShaderVersion( F32 version ) { mPixelShaderVersion = version; }
virtual void setShader(GFXShader* shd);
virtual void disableShaders(); ///< Equivalent to setShader(NULL)
/// @attention GL cannot check if the given format supports blending or filtering!
virtual GFXFormat selectSupportedFormat(GFXTextureProfile *profile,