Fix for Issue #118 for Collada Importer Materials

This commit is contained in:
DavidWyand-GG 2012-11-07 19:09:51 -05:00
parent 5f4edf8d78
commit 05b3a32e2c

View file

@ -463,6 +463,11 @@ S32 ColladaAppMesh::addMaterial(const char* symbol)
}
}
}
else
{
// No Collada material is present for this symbol, so just create an empty one
appMaterials.push_back(new ColladaAppMaterial(symbol));
}
// Add this symbol to the bound list for the mesh
boundMaterials.insert(StringTable->insert(symbol), matIndex);