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set cubemapsaver profile to one that preserves sizes
also aug size mismatches for the popup so they're reported
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3 changed files with 5 additions and 5 deletions
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@ -56,7 +56,7 @@ namespace CubemapSaver
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for (U32 face = 0; face < CubeFaces; face++)
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{
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pTextures[face].set(faceSize, faceSize, targetFmt,
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&GFXStaticTextureProfile, avar("%s() - (line %d)", __FUNCTION__, __LINE__),
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&GFXTexturePersistentProfile, avar("%s() - (line %d)", __FUNCTION__, __LINE__),
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mipLevels, GFXTextureManager::AA_MATCH_BACKBUFFER);
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// yep t3d has funky z up, need to change the face order
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