dedicated server nulltexturemanager work

also supress warning for imageassets not loading a texture in nulldevice, and early out of _determineFeatures shadergen methods under the same conditions
This commit is contained in:
AzaezelX 2022-10-01 12:44:45 -05:00
parent 02aee76fc9
commit 04f4a5fcf4
4 changed files with 17 additions and 3 deletions

View file

@ -593,6 +593,7 @@ void ProcessedDeferredMaterial::_determineFeatures( U32 stageNum,
MaterialFeatureData &fd,
const FeatureSet &features )
{
if (GFX->getAdapterType() == NullDevice) return;
Parent::_determineFeatures( stageNum, fd, features );
if (fd.features.hasFeature(MFT_ForwardShading))
return;