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Merge pull request #925 from BeamNG/shaderdata_samplernames
Add sampler names to ShaderData
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commit
03ffa1ddd3
17 changed files with 314 additions and 26 deletions
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@ -1117,4 +1117,10 @@ inline void GFXDevice::setVertexFormat( const GFXVertexFormat *vertexFormat )
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}
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#if defined(TORQUE_DEBUG) && defined(TORQUE_DEBUG_GFX)
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#define GFXAssertFatal(x, error) AssertFatal(x, error)
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#else
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#define GFXAssertFatal(x, error)
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#endif
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#endif // _GFXDEVICE_H_
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