mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
fix crash with unclean exit
for player, if we're unmounting because we're being deleted, don't bother animating for tsthreads in general, not much point in removing the threadlist, then checking if it's scaled
This commit is contained in:
parent
1558681138
commit
03c99f845b
2 changed files with 3 additions and 2 deletions
|
|
@ -534,7 +534,6 @@ void TSShapeInstance::destroyThread(TSThread * thread)
|
|||
delete mThreadList[i];
|
||||
mThreadList.erase(i);
|
||||
setDirty(AllDirtyMask);
|
||||
checkScaleCurrentlyAnimated();
|
||||
}
|
||||
|
||||
U32 TSShapeInstance::threadCount()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue