diff --git a/Engine/source/T3D/fx/groundCover.cpp b/Engine/source/T3D/fx/groundCover.cpp index 71a6f7770..53c910c3c 100644 --- a/Engine/source/T3D/fx/groundCover.cpp +++ b/Engine/source/T3D/fx/groundCover.cpp @@ -1550,6 +1550,7 @@ void GroundCover::prepRenderImage( SceneRenderState *state ) { PROFILE_SCOPE( GroundCover_RenderBillboards ); + // Take zoom into account. F32 screenScale = state->getWorldToScreenScale().y / state->getViewport().extent.y; // Set the far distance for billboards.