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from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
also a bit of backend work to normalize those later once we've proof-of-concepted the calcs
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9 changed files with 53 additions and 1 deletions
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@ -29,6 +29,9 @@ const String ShaderGenVars::worldToCamera("$worldToCamera");
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const String ShaderGenVars::cameraToWorld("$cameraToWorld");
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const String ShaderGenVars::worldToObj("$worldToObj");
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const String ShaderGenVars::viewToObj("$viewToObj");
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const String ShaderGenVars::invCameraTrans("$invCameraTrans");
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const String ShaderGenVars::cameraToScreen("$cameraToScreen");
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const String ShaderGenVars::screenToCamera("$screenToCamera");
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const String ShaderGenVars::cubeTrans("$cubeTrans");
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const String ShaderGenVars::cubeMips("$cubeMips");
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const String ShaderGenVars::objTrans("$objTrans");
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