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from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
also a bit of backend work to normalize those later once we've proof-of-concepted the calcs
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9 changed files with 53 additions and 1 deletions
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@ -66,7 +66,10 @@ public:
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GFXShaderConstHandle* mWorldToCameraSC;
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GFXShaderConstHandle* mCameraToWorldSC;
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GFXShaderConstHandle* mWorldToObjSC;
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GFXShaderConstHandle* mViewToObjSC;
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GFXShaderConstHandle* mViewToObjSC;
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GFXShaderConstHandle* mInvCameraTransSC;
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GFXShaderConstHandle* mCameraToScreenSC;
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GFXShaderConstHandle* mScreenToCameraSC;
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GFXShaderConstHandle* mCubeTransSC;
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GFXShaderConstHandle* mCubeMipsSC;
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GFXShaderConstHandle* mObjTransSC;
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