tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.

This commit is contained in:
Azaezel 2017-12-19 16:04:46 -06:00
parent 10dfe46ede
commit 01f0d5cfca
20 changed files with 70 additions and 69 deletions

View file

@ -165,7 +165,7 @@ void SFXDevice::_removeBuffer( SFXBuffer* buffer )
{
AssertFatal( buffer, "SFXDevice::_removeBuffer() - Got a null buffer!" );
BufferIterator iter = find( mBuffers.begin(), mBuffers.end(), buffer );
BufferIterator iter = T3D::find( mBuffers.begin(), mBuffers.end(), buffer );
if( iter != mBuffers.end() )
{
SFXBuffer* buffer = *iter;
@ -201,7 +201,7 @@ void SFXDevice::_removeVoice( SFXVoice* voice )
{
AssertFatal( voice, "SFXDevice::_removeVoice() - Got null voice!" );
VoiceIterator iter = find( mVoices.begin(), mVoices.end(), voice );
VoiceIterator iter = T3D::find( mVoices.begin(), mVoices.end(), voice );
if( iter != mVoices.end() )
{
mStatNumVoices --;