tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.

This commit is contained in:
Azaezel 2017-12-19 16:04:46 -06:00
parent 10dfe46ede
commit 01f0d5cfca
20 changed files with 70 additions and 69 deletions

View file

@ -103,7 +103,7 @@ ProcessedMaterial::ProcessedMaterial()
ProcessedMaterial::~ProcessedMaterial()
{
for_each( mPasses.begin(), mPasses.end(), delete_pointer() );
T3D::for_each( mPasses.begin(), mPasses.end(), T3D::delete_pointer() );
}
void ProcessedMaterial::_setBlendState(Material::BlendOp blendOp, GFXStateBlockDesc& desc )