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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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20 changed files with 70 additions and 69 deletions
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@ -1015,7 +1015,7 @@ void GuiEditCtrl::removeSelection( GuiControl* ctrl )
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{
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if( selectionContains( ctrl ) )
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{
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Vector< GuiControl* >::iterator i = ::find( mSelectedControls.begin(), mSelectedControls.end(), ctrl );
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Vector< GuiControl* >::iterator i = T3D::find( mSelectedControls.begin(), mSelectedControls.end(), ctrl );
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if ( i != mSelectedControls.end() )
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mSelectedControls.erase( i );
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