Merge remote-tracking branch 'gg/development-3.6' into development

Conflicts:
	Engine/source/T3D/gameFunctions.cpp
This commit is contained in:
Daniel Buckmaster 2015-01-29 21:17:38 +11:00
commit 014b566014
29 changed files with 252 additions and 129 deletions

View file

@ -290,6 +290,12 @@ bool MatInstance::init( const FeatureSet &features,
//----------------------------------------------------------------------------
bool MatInstance::reInit()
{
if (!mVertexFormat)
{
mIsValid = false;
return mIsValid;
}
SAFE_DELETE(mProcessedMaterial);
deleteAllHooks();
mIsValid = processMaterial();

View file

@ -73,7 +73,7 @@ public:
/// The cubemap to use when the texture type is
/// set to Material::Cube.
/// @see mTexType
GFXCubemap *mCubeMap;
GFXCubemapHandle mCubeMap;
U32 mNumTex;