Merge remote-tracking branch 'gg/development-3.6' into development

Conflicts:
	Engine/source/T3D/gameFunctions.cpp
This commit is contained in:
Daniel Buckmaster 2015-01-29 21:17:38 +11:00
commit 014b566014
29 changed files with 252 additions and 129 deletions

View file

@ -130,6 +130,7 @@ GFXD3D9OcclusionQuery::OcclusionQueryStatus GFXD3D9OcclusionQuery::getStatus( bo
//If we're stalled out, proceed with worst-case scenario -BJR
if(GFX->mFrameTime->getElapsedMs()>4)
{
this->begin();
this->end();
return NotOccluded;
}