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https://github.com/TorqueGameEngines/Torque3D.git
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Merge remote-tracking branch 'gg/development-3.6' into development
Conflicts: Engine/source/T3D/gameFunctions.cpp
This commit is contained in:
commit
014b566014
29 changed files with 252 additions and 129 deletions
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@ -615,7 +615,7 @@ void ExplosionData::packData(BitStream* stream)
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}
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U32 count;
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for(count = 0; count < EC_NUM_TIME_KEYS; count++)
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if(times[i] >= 1)
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if(times[count] >= 1)
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break;
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count++;
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if(count > EC_NUM_TIME_KEYS)
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@ -355,7 +355,7 @@ bool ParticleData::protectedSetSizes( void *object, const char *index, const cha
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U32 i;
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if (!index)
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i = 0;
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return (val >= 0.f && val <= MaxParticleSize);
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else
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i = dAtoui(index);
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@ -371,7 +371,7 @@ bool ParticleData::protectedSetTimes( void *object, const char *index, const cha
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U32 i;
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if (!index)
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i = 0;
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return (val >= 0.f && val <= 1.f);
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else
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i = dAtoui(index);
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@ -1833,22 +1833,22 @@ void ParticleEmitter::setupOriented( Particle *part,
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lVerts->point = start + crossDir;
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lVerts->color = partCol;
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// Here and below, we copy UVs from particle datablock's texCoords (oriented)
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lVerts->texCoord = part->dataBlock->texCoords[0];
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lVerts->texCoord = part->dataBlock->texCoords[1];
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++lVerts;
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lVerts->point = start - crossDir;
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lVerts->color = partCol;
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lVerts->texCoord = part->dataBlock->texCoords[1];
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lVerts->texCoord = part->dataBlock->texCoords[2];
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++lVerts;
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lVerts->point = end - crossDir;
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lVerts->color = partCol;
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lVerts->texCoord = part->dataBlock->texCoords[2];
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lVerts->texCoord = part->dataBlock->texCoords[3];
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++lVerts;
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lVerts->point = end + crossDir;
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lVerts->color = partCol;
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lVerts->texCoord = part->dataBlock->texCoords[3];
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lVerts->texCoord = part->dataBlock->texCoords[0];
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++lVerts;
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}
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