diff --git a/Templates/Full/game/core/scripts/client/lighting/advanced/shaders.cs b/Templates/Full/game/core/scripts/client/lighting/advanced/shaders.cs index 6540e3e55..8b122c5de 100644 --- a/Templates/Full/game/core/scripts/client/lighting/advanced/shaders.cs +++ b/Templates/Full/game/core/scripts/client/lighting/advanced/shaders.cs @@ -296,7 +296,7 @@ new ShaderData( ReflectionProbeShader ) DXVertexShaderFile = "shaders/common/lighting/advanced/farFrustumQuadV.hlsl"; DXPixelShaderFile = "shaders/common/lighting/advanced/reflectionProbeArrayP.hlsl"; - OGLVertexShaderFile = "shaders/common/lighting/advanced/gl/reflectionProbeArrayV.glsl"; + OGLVertexShaderFile = "shaders/common/lighting/advanced/gl/farFrustumQuadV.glsl"; OGLPixelShaderFile = "shaders/common/lighting/advanced/gl/reflectionProbeArrayP.glsl"; samplerNames[0] = "$deferredBuffer";