mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-22 21:05:39 +00:00
Merge branch 'VerveMergeWIP' of https://github.com/Areloch/Torque3D into development
This commit is contained in:
commit
00b958aff9
549 changed files with 68656 additions and 11 deletions
|
|
@ -825,10 +825,10 @@ void GFXD3D11Device::reset(DXGI_SWAP_CHAIN_DESC &d3dpp)
|
|||
// Now re aquire all the resources we trashed earlier
|
||||
reacquireDefaultPoolResources();
|
||||
//set last bound shaders
|
||||
mD3DDeviceContext->PSSetShader(mLastPixShader, NULL, 0);
|
||||
mD3DDeviceContext->VSSetShader(mLastVertShader, NULL, 0);
|
||||
//mD3DDeviceContext->PSSetShader(mLastPixShader, NULL, 0);
|
||||
//mD3DDeviceContext->VSSetShader(mLastVertShader, NULL, 0);
|
||||
// Mark everything dirty and flush to card, for sanity.
|
||||
updateStates(true);
|
||||
//updateStates(true);
|
||||
}
|
||||
|
||||
void GFXD3D11Device::setupGenericShaders(GenericShaderType type)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue