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Fix for Issue #124 for CustomMaterial Refraction
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3 changed files with 11 additions and 4 deletions
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@ -101,7 +101,7 @@ public:
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GFXTexHandle allocRenderTarget( const Point2I &size );
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GFXTextureObject* getRefractTex();
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GFXTextureObject* getRefractTex( bool forceUpdate = false );
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BaseMatInstance* getReflectionMaterial( BaseMatInstance *inMat ) const;
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