simplification

This commit is contained in:
Azaezel 2019-03-20 08:38:48 -05:00
parent df6b7f3351
commit 003c79132e

View file

@ -293,13 +293,13 @@ float4 main( PFXVertToPix IN ) : SV_TARGET
{
if (probes[i].contribution == 0)
continue;
if (probes[i].type < 2) //non-skylight
{
irradiance += iblBoxDiffuse(surface, probes[i]);
specular += F*iblBoxSpecular(surface, probes[i]);
contrib +=probes[i].contribution;
}
if (probes[i].type == 2) //skip skylight
continue;
irradiance += iblBoxDiffuse(surface, probes[i]);
specular += F*iblBoxSpecular(surface, probes[i]);
contrib +=probes[i].contribution;
}
contrib = saturate(contrib);
irradiance = lerp(iblSkylightDiffuse(surface, probes[skyID]),irradiance,contrib);