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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
# ifndef _FILEOBJECT_H_
# define _FILEOBJECT_H_
# ifndef _SIMBASE_H_
# include "console/simBase.h"
# endif
# ifndef _FILESTREAM_H_
# include "core/stream/fileStream.h"
# endif
class FileObject : public SimObject
{
typedef SimObject Parent ;
U8 * mFileBuffer ;
U32 mBufferSize ;
U32 mCurPos ;
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FileStream * mStream ;
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public :
FileObject ( ) ;
~ FileObject ( ) ;
bool openForWrite ( const char * fileName , const bool append = false ) ;
bool openForRead ( const char * fileName ) ;
bool readMemory ( const char * fileName ) ;
const U8 * buffer ( ) { return mFileBuffer ; }
const U8 * readLine ( ) ;
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void peekLine ( S32 peekLineOffset , U8 * line , S32 length ) ;
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bool isEOF ( ) ;
void writeLine ( const U8 * line ) ;
void close ( ) ;
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bool writeObject ( Stream * stream ) override { Con : : errorf ( " FileObject:Can Not write a file interface object to a file " ) ; return false ; } ; //Don't allow writing FileObject *to* files
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void writeObject ( SimObject * object , const U8 * objectPrepend = NULL ) ;
DECLARE_CONOBJECT ( FileObject ) ;
} ;
# endif