Torque3D/Engine/source/gfx/bitmap/cubemapSaver.cpp

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "gfx/bitmap/cubemapSaver.h"
#include "platform/platform.h"
#include "gfx/bitmap/ddsFile.h"
#include "gfx/bitmap/imageUtils.h"
#include "gfx/gfxDevice.h"
#include "gfx/gfxTransformSaver.h"
#include "gfx/gfxTextureManager.h"
#include "materials/shaderData.h"
#include "core/stream/fileStream.h"
#include "math/mathUtils.h"
#include "math/mTransform.h"
namespace CubemapSaver
{
bool save(GFXTexHandle cubemap, const Torque::Path &path, GFXFormat compressionFormat)
{
if (!cubemap.isValid())
{
Con::errorf("CubemapSaver: cubemap handle is not valid");
return false;
}
bool error = false;
const bool compressedFormat = ImageUtil::isCompressedFormat(compressionFormat);
const U32 faceSize = cubemap->getWidth();
const U32 mipLevels = cubemap->getMipLevels();
GFXFormat targetFmt = cubemap->getFormat();
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const bool hasMips = mipLevels > 1 ? true : false;
GBitmap* temp = new GBitmap(faceSize, faceSize, hasMips, targetFmt, 6);
bool result = cubemap.copyToBmp(temp);
if (!result)
{
Con::errorf("CubemapSaver: cubemap failed to copy");
error = true;
}
if (!error)
{
DDSFile *pDds = DDSFile::createDDSFileFromGBitmap(temp);
if (pDds)
{
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// compressed and floating point don't need swizzling
if (!compressedFormat && targetFmt != GFXFormatR16G16B16A16F)
ImageUtil::swizzleDDS(pDds, Swizzles::bgra);
if(compressedFormat)
ImageUtil::ddsCompress(pDds, compressionFormat);
FileStream stream;
stream.open(path, Torque::FS::File::Write);
if (stream.getStatus() == Stream::Ok)
pDds->write(stream);
else
Con::errorf("CubemapSaver: failed to open file stream for file %s", path.getFullPath().c_str());
SAFE_DELETE(pDds);
}
}
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//cleanup
SAFE_DELETE(temp);
return true;
}
bool getBitmaps(GFXTexHandle cubemap, GFXFormat compressionFormat, GBitmap* faceBitmaps[6])
{
if (!cubemap.isValid())
{
Con::errorf("CubemapSaver: cubemap handle is not valid");
return false;
}
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return false;
}
}