Torque3D/Engine/source/console/stringStack.cpp

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include <stdio.h>
#include "console/consoleInternal.h"
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#include "console/stringStack.h"
void ConsoleValueStack::getArgcArgv(StringTableEntry name, U32 *argc, ConsoleValueRef **in_argv, bool popStackFrame /* = false */)
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{
U32 startStack = mStackFrames[mFrame-1];
U32 argCount = getMin(mStackPos - startStack, (U32)MaxArgs - 1);
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*in_argv = mArgv;
mArgv[0] = name;
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for(U32 i = 0; i < argCount; i++) {
ConsoleValueRef *ref = &mArgv[i+1];
ref->value = &mStack[startStack + i];
ref->stringStackValue = NULL;
}
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argCount++;
*argc = argCount;
if(popStackFrame)
popFrame();
}
ConsoleValueStack::ConsoleValueStack() :
mFrame(0),
mStackPos(0)
{
for (int i=0; i<ConsoleValueStack::MaxStackDepth; i++) {
mStack[i].init();
mStack[i].type = ConsoleValue::TypeInternalString;
}
}
ConsoleValueStack::~ConsoleValueStack()
{
}
void ConsoleValueStack::pushVar(ConsoleValue *variable)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return;
}
switch (variable->type)
{
case ConsoleValue::TypeInternalInt:
mStack[mStackPos++].setIntValue((S32)variable->getIntValue());
case ConsoleValue::TypeInternalFloat:
mStack[mStackPos++].setFloatValue((F32)variable->getFloatValue());
default:
mStack[mStackPos++].setStackStringValue(variable->getStringValue());
}
}
void ConsoleValueStack::pushValue(ConsoleValue &variable)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return;
}
switch (variable.type)
{
case ConsoleValue::TypeInternalInt:
mStack[mStackPos++].setIntValue((S32)variable.getIntValue());
case ConsoleValue::TypeInternalFloat:
mStack[mStackPos++].setFloatValue((F32)variable.getFloatValue());
default:
mStack[mStackPos++].setStringValue(variable.getStringValue());
}
}
ConsoleValue *ConsoleValueStack::pushString(const char *value)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return NULL;
}
//Con::printf("[%i]CSTK pushString %s", mStackPos, value);
mStack[mStackPos++].setStringValue(value);
return &mStack[mStackPos-1];
}
ConsoleValue *ConsoleValueStack::pushStackString(const char *value)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return NULL;
}
//Con::printf("[%i]CSTK pushString %s", mStackPos, value);
mStack[mStackPos++].setStackStringValue(value);
return &mStack[mStackPos-1];
}
ConsoleValue *ConsoleValueStack::pushUINT(U32 value)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return NULL;
}
//Con::printf("[%i]CSTK pushUINT %i", mStackPos, value);
mStack[mStackPos++].setIntValue(value);
return &mStack[mStackPos-1];
}
ConsoleValue *ConsoleValueStack::pushFLT(float value)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return NULL;
}
//Con::printf("[%i]CSTK pushFLT %f", mStackPos, value);
mStack[mStackPos++].setFloatValue(value);
return &mStack[mStackPos-1];
}
static ConsoleValue gNothing;
ConsoleValue* ConsoleValueStack::pop()
{
if (mStackPos == 0) {
AssertFatal(false, "Console Value Stack is empty");
return &gNothing;
}
return &mStack[--mStackPos];
}
void ConsoleValueStack::pushFrame()
{
//Con::printf("CSTK pushFrame");
mStackFrames[mFrame++] = mStackPos;
}
void ConsoleValueStack::resetFrame()
{
if (mFrame == 0) {
mStackPos = 0;
return;
}
U32 start = mStackFrames[mFrame-1];
//for (U32 i=start; i<mStackPos; i++) {
//mStack[i].clear();
//}
mStackPos = start;
//Con::printf("CSTK resetFrame to %i", mStackPos);
}
void ConsoleValueStack::popFrame()
{
//Con::printf("CSTK popFrame");
if (mFrame == 0) {
// Go back to start
mStackPos = 0;
return;
}
U32 start = mStackFrames[mFrame-1];
//for (U32 i=start; i<mStackPos; i++) {
//mStack[i].clear();
//}
mStackPos = start;
mFrame--;
}