Torque3D/Engine/source/platformWin32/winCPUInfo.cpp

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2012-09-19 15:15:01 +00:00
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "platformWin32/platformWin32.h"
#include "console/console.h"
#include "core/stringTable.h"
#include <math.h>
Platform::SystemInfo_struct Platform::SystemInfo;
extern void PlatformBlitInit();
extern void SetProcessorInfo(Platform::SystemInfo_struct::Processor& pInfo,
char* vendor, U32 processor, U32 properties, U32 properties2); // platform/platformCPU.cc
#if defined(TORQUE_SUPPORTS_NASM)
// asm cpu detection routine from platform code
extern "C"
{
void detectX86CPUInfo(char *vendor, U32 *processor, U32 *properties);
}
#endif
void Processor::init()
{
// Reference:
// www.cyrix.com
// www.amd.com
// www.intel.com
// http://developer.intel.com/design/PentiumII/manuals/24512701.pdf
Con::printf("Processor Init:");
Platform::SystemInfo.processor.type = CPU_X86Compatible;
Platform::SystemInfo.processor.name = StringTable->insert("Unknown x86 Compatible");
Platform::SystemInfo.processor.mhz = 0;
Platform::SystemInfo.processor.properties = CPU_PROP_C | CPU_PROP_LE;
char vendor[13] = {0,};
U32 properties = 0;
U32 processor = 0;
U32 properties2 = 0;
#if defined(TORQUE_SUPPORTS_VC_INLINE_X86_ASM)
__asm
{
//--------------------------------------
// is CPUID supported
push ebx
push edx
push ecx
pushfd
pushfd // save EFLAGS to stack
pop eax // move EFLAGS into EAX
mov ebx, eax
xor eax, 0x200000 // flip bit 21
push eax
popfd // restore EFLAGS
pushfd
pop eax
cmp eax, ebx
jz EXIT // doesn't support CPUID instruction
//--------------------------------------
// Get Vendor Informaion using CPUID eax==0
xor eax, eax
cpuid
mov DWORD PTR vendor, ebx
mov DWORD PTR vendor+4, edx
mov DWORD PTR vendor+8, ecx
// get Generic Extended CPUID info
mov eax, 1
cpuid // eax=1, so cpuid queries feature information
and eax, 0x0fff3fff
mov processor, eax // just store the model bits
mov properties, edx
mov properties2, ecx
// Want to check for 3DNow(tm). Need to see if extended cpuid functions present.
mov eax, 0x80000000
cpuid
cmp eax, 0x80000000
jbe MAYBE_3DLATER
mov eax, 0x80000001
cpuid
and edx, 0x80000000 // 3DNow if bit 31 set -> put bit in our properties
or properties, edx
MAYBE_3DLATER:
EXIT:
popfd
pop ecx
pop edx
pop ebx
}
#elif defined(TORQUE_SUPPORTS_NASM)
detectX86CPUInfo(vendor, &processor, &properties);
#endif
SetProcessorInfo(Platform::SystemInfo.processor, vendor, processor, properties, properties2);
// now calculate speed of processor...
U32 nearmhz = 0; // nearest rounded mhz
U32 mhz = 0; // calculated value.
LONG result;
DWORD data = 0;
DWORD dataSize = 4;
HKEY hKey;
result = ::RegOpenKeyExA (HKEY_LOCAL_MACHINE,"Hardware\\Description\\System\\CentralProcessor\\0", 0, KEY_QUERY_VALUE, &hKey);
if (result == ERROR_SUCCESS)
{
result = ::RegQueryValueExA (hKey, "~MHz",NULL, NULL,(LPBYTE)&data, &dataSize);
if (result == ERROR_SUCCESS)
nearmhz = mhz = data;
::RegCloseKey(hKey);
}
Platform::SystemInfo.processor.mhz = mhz;
if (mhz==0)
{
Con::printf(" %s, (Unknown) Mhz", Platform::SystemInfo.processor.name);
// stick SOMETHING in so it isn't ZERO.
Platform::SystemInfo.processor.mhz = 200; // seems a decent value.
}
else
{
if (nearmhz >= 1000)
Con::printf(" %s, ~%.2f Ghz", Platform::SystemInfo.processor.name, ((float)nearmhz)/1000.0f);
else
Con::printf(" %s, ~%d Mhz", Platform::SystemInfo.processor.name, nearmhz);
if (nearmhz != mhz)
{
if (mhz >= 1000)
Con::printf(" (timed at roughly %.2f Ghz)", ((float)mhz)/1000.0f);
else
Con::printf(" (timed at roughly %d Mhz)", mhz);
}
}
if( Platform::SystemInfo.processor.numAvailableCores > 0
|| Platform::SystemInfo.processor.numPhysicalProcessors > 0
|| Platform::SystemInfo.processor.isHyperThreaded )
Platform::SystemInfo.processor.properties |= CPU_PROP_MP;
if (Platform::SystemInfo.processor.properties & CPU_PROP_FPU)
Con::printf( " FPU detected" );
if (Platform::SystemInfo.processor.properties & CPU_PROP_MMX)
Con::printf( " MMX detected" );
if (Platform::SystemInfo.processor.properties & CPU_PROP_3DNOW)
Con::printf( " 3DNow detected" );
if (Platform::SystemInfo.processor.properties & CPU_PROP_SSE)
Con::printf( " SSE detected" );
if( Platform::SystemInfo.processor.properties & CPU_PROP_SSE2 )
Con::printf( " SSE2 detected" );
if( Platform::SystemInfo.processor.isHyperThreaded )
Con::printf( " HT detected" );
if( Platform::SystemInfo.processor.properties & CPU_PROP_MP )
Con::printf( " MP detected [%i cores, %i logical, %i physical]",
Platform::SystemInfo.processor.numAvailableCores,
Platform::SystemInfo.processor.numLogicalProcessors,
Platform::SystemInfo.processor.numPhysicalProcessors );
Con::printf(" ");
PlatformBlitInit();
}