Torque3D/Templates/BaseGame/game/data/TTR/materials/Ubench.cs

7 lines
154 B
C#
Raw Normal View History

//--- OBJECT WRITE BEGIN ---
singleton Material(Ubench) {
mapTo = "Ubench";
DiffuseMapAsset[0] = "TTR:Ubench_ALBEDO";
};
//--- OBJECT WRITE END ---