Torque3D/Templates/BaseGame/game/data/TTR/materials/Grass.cs

7 lines
151 B
C#
Raw Normal View History

//--- OBJECT WRITE BEGIN ---
singleton Material(Grass) {
mapTo = "Grass";
DiffuseMapAsset[0] = "TTR:Grass_ALBEDO";
};
//--- OBJECT WRITE END ---