mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 20:54:46 +00:00
199 lines
6.2 KiB
C++
199 lines
6.2 KiB
C++
|
|
//-----------------------------------------------------------------------------
|
||
|
|
// Copyright (c) 2012 GarageGames, LLC
|
||
|
|
//
|
||
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
|
// of this software and associated documentation files (the "Software"), to
|
||
|
|
// deal in the Software without restriction, including without limitation the
|
||
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||
|
|
// furnished to do so, subject to the following conditions:
|
||
|
|
//
|
||
|
|
// The above copyright notice and this permission notice shall be included in
|
||
|
|
// all copies or substantial portions of the Software.
|
||
|
|
//
|
||
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||
|
|
// IN THE SOFTWARE.
|
||
|
|
//-----------------------------------------------------------------------------
|
||
|
|
|
||
|
|
#include "platform/platform.h"
|
||
|
|
#include "core/dnet.h"
|
||
|
|
#include "console/simBase.h"
|
||
|
|
#include "sim/netConnection.h"
|
||
|
|
#include "core/stream/bitStream.h"
|
||
|
|
#include "console/consoleTypes.h"
|
||
|
|
|
||
|
|
class NetStringEvent : public NetEvent
|
||
|
|
{
|
||
|
|
NetStringHandle mString;
|
||
|
|
U32 mIndex;
|
||
|
|
public:
|
||
|
|
typedef NetEvent Parent;
|
||
|
|
NetStringEvent(U32 index = 0, NetStringHandle string = NetStringHandle())
|
||
|
|
{
|
||
|
|
mIndex = index;
|
||
|
|
mString = string;
|
||
|
|
}
|
||
|
|
virtual void pack(NetConnection* /*ps*/, BitStream *bstream)
|
||
|
|
{
|
||
|
|
bstream->writeInt(mIndex, ConnectionStringTable::EntryBitSize);
|
||
|
|
bstream->writeString(mString.getString());
|
||
|
|
}
|
||
|
|
virtual void write(NetConnection* /*ps*/, BitStream *bstream)
|
||
|
|
{
|
||
|
|
bstream->writeInt(mIndex, ConnectionStringTable::EntryBitSize);
|
||
|
|
bstream->writeString(mString.getString());
|
||
|
|
}
|
||
|
|
virtual void unpack(NetConnection* /*con*/, BitStream *bstream)
|
||
|
|
{
|
||
|
|
char buf[256];
|
||
|
|
mIndex = bstream->readInt(ConnectionStringTable::EntryBitSize);
|
||
|
|
bstream->readString(buf);
|
||
|
|
mString = NetStringHandle(buf);
|
||
|
|
}
|
||
|
|
virtual void notifyDelivered(NetConnection *ps, bool madeit)
|
||
|
|
{
|
||
|
|
if(madeit)
|
||
|
|
ps->confirmStringReceived(mString, mIndex);
|
||
|
|
}
|
||
|
|
virtual void process(NetConnection *connection)
|
||
|
|
{
|
||
|
|
Con::printf("Mapping string: %s to index: %d", mString.getString(), mIndex);
|
||
|
|
connection->mapString(mIndex, mString);
|
||
|
|
}
|
||
|
|
#ifdef TORQUE_DEBUG_NET
|
||
|
|
const char *getDebugName()
|
||
|
|
{
|
||
|
|
static char buffer[512];
|
||
|
|
dSprintf(buffer, sizeof(buffer), "%s - \"", getClassName());
|
||
|
|
expandEscape(buffer + dStrlen(buffer), mString.getString());
|
||
|
|
dStrcat(buffer, "\"");
|
||
|
|
return buffer;
|
||
|
|
}
|
||
|
|
#endif
|
||
|
|
DECLARE_CONOBJECT(NetStringEvent);
|
||
|
|
};
|
||
|
|
|
||
|
|
IMPLEMENT_CO_NETEVENT_V1(NetStringEvent);
|
||
|
|
|
||
|
|
ConsoleDocClass( NetStringEvent,
|
||
|
|
"@brief Internal event used for transmitting strings across the server.\n\n"
|
||
|
|
|
||
|
|
"For internal use only, not intended for TorqueScript or game development\n\n"
|
||
|
|
|
||
|
|
"@internal\n"
|
||
|
|
);
|
||
|
|
|
||
|
|
//--------------------------------------------------------------------
|
||
|
|
|
||
|
|
|
||
|
|
ConnectionStringTable::ConnectionStringTable(NetConnection *parent)
|
||
|
|
{
|
||
|
|
mParent = parent;
|
||
|
|
for(U32 i = 0; i < EntryCount; i++)
|
||
|
|
{
|
||
|
|
mEntryTable[i].nextHash = NULL;
|
||
|
|
mEntryTable[i].nextLink = &mEntryTable[i+1];
|
||
|
|
mEntryTable[i].prevLink = &mEntryTable[i-1];
|
||
|
|
mEntryTable[i].index = i;
|
||
|
|
|
||
|
|
mHashTable[i] = NULL;
|
||
|
|
}
|
||
|
|
mLRUHead.nextLink = &mEntryTable[0];
|
||
|
|
mEntryTable[0].prevLink = &mLRUHead;
|
||
|
|
mLRUTail.prevLink = &mEntryTable[EntryCount-1];
|
||
|
|
mEntryTable[EntryCount-1].nextLink = &mLRUTail;
|
||
|
|
}
|
||
|
|
|
||
|
|
U32 ConnectionStringTable::getNetSendId(NetStringHandle &string)
|
||
|
|
{
|
||
|
|
// see if the entry is in the hash table right now
|
||
|
|
U32 hashIndex = string.getIndex() % EntryCount;
|
||
|
|
for(Entry *walk = mHashTable[hashIndex]; walk; walk = walk->nextHash)
|
||
|
|
if(walk->string == string)
|
||
|
|
return walk->index;
|
||
|
|
AssertFatal(0, "Net send id is not in the table. Error!");
|
||
|
|
return 0;
|
||
|
|
}
|
||
|
|
|
||
|
|
U32 ConnectionStringTable::checkString(NetStringHandle &string, bool *isOnOtherSide)
|
||
|
|
{
|
||
|
|
// see if the entry is in the hash table right now
|
||
|
|
U32 hashIndex = string.getIndex() % EntryCount;
|
||
|
|
for(Entry *walk = mHashTable[hashIndex]; walk; walk = walk->nextHash)
|
||
|
|
{
|
||
|
|
if(walk->string == string)
|
||
|
|
{
|
||
|
|
pushBack(walk);
|
||
|
|
if(isOnOtherSide)
|
||
|
|
*isOnOtherSide = walk->receiveConfirmed;
|
||
|
|
return walk->index;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
// not in the hash table, means we have to add it
|
||
|
|
Entry *newEntry;
|
||
|
|
|
||
|
|
// pull the new entry from the LRU list.
|
||
|
|
newEntry = mLRUHead.nextLink;
|
||
|
|
pushBack(newEntry);
|
||
|
|
|
||
|
|
// remove the string from the hash table
|
||
|
|
Entry **hashWalk;
|
||
|
|
for (hashWalk = &mHashTable[newEntry->string.getIndex() % EntryCount]; *hashWalk; hashWalk = &((*hashWalk)->nextHash))
|
||
|
|
{
|
||
|
|
if(*hashWalk == newEntry)
|
||
|
|
{
|
||
|
|
*hashWalk = newEntry->nextHash;
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
newEntry->string = string;
|
||
|
|
newEntry->receiveConfirmed = false;
|
||
|
|
newEntry->nextHash = mHashTable[hashIndex];
|
||
|
|
mHashTable[hashIndex] = newEntry;
|
||
|
|
|
||
|
|
mParent->postNetEvent(new NetStringEvent(newEntry->index, string));
|
||
|
|
if(isOnOtherSide)
|
||
|
|
*isOnOtherSide = false;
|
||
|
|
return newEntry->index;
|
||
|
|
}
|
||
|
|
|
||
|
|
void ConnectionStringTable::mapString(U32 netId, NetStringHandle &string)
|
||
|
|
{
|
||
|
|
// the netId is sent by the other side... throw it in our mapping table:
|
||
|
|
mRemoteStringTable[netId] = string;
|
||
|
|
}
|
||
|
|
|
||
|
|
void ConnectionStringTable::readDemoStartBlock(BitStream *stream)
|
||
|
|
{
|
||
|
|
// ok, reading the demo start block
|
||
|
|
for(U32 i = 0; i < EntryCount; i++)
|
||
|
|
{
|
||
|
|
if(stream->readFlag())
|
||
|
|
{
|
||
|
|
char buffer[256];
|
||
|
|
stream->readString(buffer);
|
||
|
|
mRemoteStringTable[i] = NetStringHandle(buffer);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void ConnectionStringTable::writeDemoStartBlock(ResizeBitStream *stream)
|
||
|
|
{
|
||
|
|
// ok, writing the demo start block
|
||
|
|
for(U32 i = 0; i < EntryCount; i++)
|
||
|
|
{
|
||
|
|
if(stream->writeFlag(mRemoteStringTable[i].isValidString()))
|
||
|
|
{
|
||
|
|
stream->writeString(mRemoteStringTable[i].getString());
|
||
|
|
stream->validate();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|