Torque3D/Templates/BaseGame/game/data/UI/guis/GameMenu.gui

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//--- OBJECT WRITE BEGIN ---
$guiContent = new GuiControl(GameMenu) {
extent = "1280 720";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
isContainer = "1";
superClass = "UINavigation";
canSaveDynamicFields = "1";
currentMenu = "SystemMenu";
gameMenusArray = "17288";
resizePages = "1";
new GuiInputCtrl(GameMenuInputHandler) {
ignoreMouseEvents = "1";
ActionMap = "GameMenuActionMap";
position = "-50 0";
extent = "50 50";
horizSizing = "width";
vertSizing = "height";
profile = "GuiInputCtrlProfile";
tooltipProfile = "GuiToolTipProfile";
};
new GuiChunkedBitmapCtrl(GameMenuBG) {
BitmapAsset = "UI:hudfill_image";
extent = "1280 720";
horizSizing = "width";
vertSizing = "height";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
isContainer = "1";
canSaveDynamicFields = "1";
new GuiPanel(GameMenuTitlePanel) {
extent = "1281 60";
horizSizing = "width";
profile = "GuiMenuPanelProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiStackControl(GameMenuButtonList){
position = "40 0";
extent = "1240 60";
profile = GuiDefaultProfile;
stackingType = "Horizontal";
padding = "10";
horizSizing = "center";
vertSizing = "center";
};
new GuiControl(GameMenuNavButtonOverlay) {
extent = "1281 60";
horizSizing = "width";
vertSizing = "height";
profile = GuiNonModalDefaultProfile;
new GuiBitmapCtrl(GameMenuPrevNavIcon) {
BitmapAsset = "UI:Keyboard_Black_Q_image";
position = "0 24";
extent = "40 40";
profile = GuiNonModalDefaultProfile;
vertSizing = "top";
};
new GuiBitmapCtrl(GameMenuNextNavIcon) {
BitmapAsset = "UI:Keyboard_Black_E_image";
position = "0 24";
extent = "40 40";
profile = GuiNonModalDefaultProfile;
vertSizing = "top";
};
};
};
};
new GuiPanel(GameMenuButtonPanel) {
position = "0 683";
extent = "1281 40";
horizSizing = "width";
vertSizing = "top";
profile = "GuiMenuPanelProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiIconButtonCtrl(GameMenuBackBtn) {
BitmapAsset = "UI:Keyboard_Black_Escape_image";
sizeIconToButton = "1";
makeIconSquare = "1";
textLocation = "Center";
text = "Back";
position = "16 0";
extent = "140 40";
vertSizing = "center";
profile = "GuiMenuButtonProfile";
command = "Canvas.popDialog(GameMenu);";
tooltipProfile = "GuiToolTipProfile";
class = "MenuInputButton";
};
};
};
//--- OBJECT WRITE END ---