Torque3D/Engine/source/platform/platformGL.h

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2014-11-08 16:41:17 +00:00
#ifndef PLATFORM_GL_H
#define PLATFORM_GL_H
class PlatformWindow;
namespace PlatformGL
{
void init();
void* CreateContextGL( PlatformWindow *window );
void MakeCurrentGL( PlatformWindow *window, void *glContext );
void setVSync(const int i);
}
#endif //PLATFORM_GL_H