Torque3D/Engine/source/console/stringStack.cpp

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2012-09-19 15:15:01 +00:00
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "console/stringStack.h"
void StringStack::getArgcArgv(StringTableEntry name, U32 *argc, const char ***in_argv, bool popStackFrame /* = false */)
{
U32 startStack = mFrameOffsets[mNumFrames-1] + 1;
U32 argCount = getMin(mStartStackSize - startStack, (U32)MaxArgs - 1);
*in_argv = mArgV;
mArgV[0] = name;
for(U32 i = 0; i < argCount; i++)
mArgV[i+1] = mBuffer + mStartOffsets[startStack + i];
argCount++;
*argc = argCount;
if(popStackFrame)
popFrame();
}