Torque3D/Engine/source/platformMac/macMain.mm

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
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#import "app/mainLoop.h"
#import "platform/platformInput.h"
#import "console/console.h"
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extern void InitWindowingSystem();
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//------------------------------------------------------------------------------
void Platform::init()
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{
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Con::printf("Initializing platform...");
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// Set the platform variable for the scripts
Con::setVariable( "$platform", "MacOSX" );
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Input::init();
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//installRedBookDevices();
#ifndef TORQUE_DEDICATED
// if we're not dedicated do more initialization
InitWindowingSystem();
#endif
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}
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//------------------------------------------------------------------------------
void Platform::shutdown()
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{
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}
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//------------------------------------------------------------------------------
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extern "C"
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{
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bool torque_engineinit(int argc, const char **argv);
int torque_enginetick();
S32 torque_getreturnstatus();
bool torque_engineshutdown();
int torque_macmain(int argc, const char **argv)
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{
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if (!torque_engineinit(argc, argv))
return 1;
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while(torque_enginetick())
{
}
torque_engineshutdown();
return torque_getreturnstatus();
}
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}
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extern S32 TorqueMain(S32 argc, const char **argv);
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#if !defined(TORQUE_SHARED)
int main(int argc, const char **argv)
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{
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return TorqueMain(argc, argv);
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}
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#endif
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