mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-02 18:24:31 +00:00
17 lines
328 B
Text
17 lines
328 B
Text
|
|
#version 330
|
||
|
|
precision highp float;
|
||
|
|
in vec4 scale_obuid;
|
||
|
|
out vec4 color;
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
void main(void)
|
||
|
|
{
|
||
|
|
highp int obuid = int(scale_obuid.w);
|
||
|
|
float r = ((obuid>>0 )&0xff)*(1./255.f);
|
||
|
|
float g = ((obuid>>8 )&0xff)*(1./255.f);
|
||
|
|
float b = ((obuid>>16)&0xff)*(1./255.f);
|
||
|
|
float a = ((obuid>>24)&0xff)*(1./255.f);
|
||
|
|
color = vec4(r,g,b,a);
|
||
|
|
}
|