Torque3D/Engine/source/unit/tests/testMatrixMul.cpp

117 lines
4.1 KiB
C++
Raw Normal View History

2012-09-19 15:15:01 +00:00
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "unit/test.h"
#include "math/mMath.h"
#include "math/mRandom.h"
extern void default_matF_x_matF_C(const F32 *a, const F32 *b, F32 *mresult);
extern void mInstallLibrary_ASM();
// If we're x86 and not Mac, then include these. There's probably a better way to do this.
#if defined(TORQUE_CPU_X86) && !defined(TORQUE_OS_MAC)
extern "C" void Athlon_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
extern "C" void SSE_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
#endif
#if defined( __VEC__ )
extern void vec_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
#endif
using namespace UnitTesting;
CreateUnitTest( TestMatrixMul, "Math/Matrix/Multiply" )
{
// The purpose of this test is to verify that the matrix multiplication operation
// always agrees with the different implementations of itself within a reasonable
// epsilon.
void run()
{
F32 m1[16], m2[16], mrC[16];
// I am not positive that the best way to do this is to use random numbers
// but I think that using some kind of standard matrix may not always catch
// all problems.
for( int i = 0; i < 16; i++ )
{
m1[i] = gRandGen.randF();
m2[i] = gRandGen.randF();
}
// C will be the baseline
default_matF_x_matF_C( m1, m2, mrC );
#if defined(TORQUE_CPU_X86) && !defined(TORQUE_OS_MAC)
// Check the CPU info
U32 cpuProperties = Platform::SystemInfo.processor.properties;
bool same = true;
// Test 3D NOW! if it is available
F32 mrAMD[16];
if( cpuProperties & CPU_PROP_3DNOW )
{
Athlon_MatrixF_x_MatrixF( m1, m2, mrAMD );
for( int i = 0; i < 16; i++ )
same &= mIsEqual( mrC[i], mrAMD[i] );
test( same, "Matrix multiplication verification failed. (C vs. 3D NOW!)" );
}
else
warn( "Could not test 3D NOW! matrix multiplication because CPU does not support 3D NOW!." );
same = true;
// Test SSE if it is available
F32 mrSSE[16];
if( cpuProperties & CPU_PROP_SSE )
{
SSE_MatrixF_x_MatrixF( m1, m2, mrSSE );
for( int i = 0; i < 16; i++ )
same &= mIsEqual( mrC[i], mrSSE[i] );
test( same, "Matrix multiplication verification failed. (C vs. SSE)" );
}
else
warn( "Could not test SSE matrix multiplication because CPU does not support SSE." );
same = true;
#endif
// If Altivec exists, test it!
#if defined( __VEC__ )
bool same = false;
F32 mrVEC[16];
vec_MatrixF_x_MatrixF( m1, m2, mrVEC );
for( int i = 0; i < 16; i++ )
same &= isEqual( mrC[i], mrVEC[i] );
test( same, "Matrix multiplication verification failed. (C vs. Altivec)" );
#else
warn( "Could not test Altivec matrix multiplication because CPU does not support Altivec." );
#endif
}
};