mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
396 lines
12 KiB
C++
396 lines
12 KiB
C++
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "console/scriptFilename.h"
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#include "core/frameAllocator.h"
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#include "core/tSimpleHashTable.h"
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#include "core/strings/stringFunctions.h"
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#include "core/stringTable.h"
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#include "console/console.h"
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#include "console/compiler.h"
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namespace Con
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{
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//-----------------------------------------------------------------------------
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// Local Globals
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//-----------------------------------------------------------------------------
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struct PathExpando
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{
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StringTableEntry mPath;
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bool mIsToolsOnly;
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};
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static SimpleHashTable<PathExpando> sgPathExpandos(64, false);
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//-----------------------------------------------------------------------------
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// Global Functions
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//-----------------------------------------------------------------------------
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void setScriptPathExpando(const char *expando, const char *path, bool toolsOnly /*= false*/)
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{
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PathExpando *exp = sgPathExpandos.retreive(expando);
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if(exp)
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{
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exp->mPath = StringTable->insert(path);
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exp->mIsToolsOnly = toolsOnly;
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}
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else
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{
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exp = new PathExpando;
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exp->mPath = StringTable->insert(path);
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exp->mIsToolsOnly = toolsOnly;
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sgPathExpandos.insert(exp, expando);
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}
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}
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void removeScriptPathExpando(const char *expando)
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{
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PathExpando *exp = sgPathExpandos.remove(expando);
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if(exp)
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delete exp;
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}
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bool isScriptPathExpando(const char *expando)
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{
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PathExpando *exp = sgPathExpandos.retreive(expando);
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return ( exp != NULL);
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}
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//-----------------------------------------------------------------------------
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// [tom, 5/18/2006] FIXME: This needs some bounds checking
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bool expandToolScriptFilename(char *filename, U32 size, const char *src)
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{
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// [tom, 10/16/2006] Note: I am purposefully not early-outing here in the
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// same way the old code did as it is now possible that something could
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// be expanded if the name or mod is NULL. This was previously not the case.
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const StringTableEntry cbMod = CodeBlock::getCurrentCodeBlockModName();
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const StringTableEntry cbFullPath = CodeBlock::getCurrentCodeBlockFullPath();
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char varBuf[1024], modBuf[1024];
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const char *ptr = src;
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char *retPtr = filename;
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char *slash;
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const char *catPath = NULL;
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#ifndef TORQUE_DEBUG
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bool isTools = Con::isCurrentScriptToolScript();
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#endif
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// Check leading character
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switch(*ptr)
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{
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case '^':
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{
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// Variable
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const char *varPtr = ptr+1;
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char *insertPtr = varBuf;
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bool valid = true;
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while(*varPtr != '/')
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{
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if(*varPtr == 0)
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{
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valid = false;
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break;
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}
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*insertPtr++ = *varPtr++;
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}
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if(valid)
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{
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// Got a valid variable
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*insertPtr = 0;
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PathExpando *exp = sgPathExpandos.retreive(varBuf);
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if(exp == NULL)
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{
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Con::errorf("expandScriptFilename - Ignoring invalid path expando \"%s\"", varBuf);
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break;
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}
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#ifndef TORQUE_DEBUG
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// [tom, 12/13/2006] This stops tools expandos from working in the console,
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// which is useful behavior when debugging so I'm ifdefing this out for debug builds.
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if(! isTools && exp->mIsToolsOnly)
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{
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Con::errorf("expandScriptFilename - attempting to use tools only expando \"%s\" from outside of tools", varBuf);
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*filename = 0;
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return false;
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}
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#endif
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catPath = exp ? exp->mPath : "";
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// swallow the expando and the slash after the expando
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ptr += dStrlen(varBuf) + 1;
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if(*ptr == '/')
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ptr++;
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}
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}
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break;
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case '~':
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// Relative to mod
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if(cbMod && cbFullPath)
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{
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Platform::makeFullPathName(cbMod, modBuf, sizeof(modBuf));
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catPath = modBuf;
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}
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else
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{
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// Probably not a mod, so we'll use the ^game expando
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PathExpando *exp = sgPathExpandos.retreive("game");
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if(exp == NULL)
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{
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Con::errorf("expandScriptFilename - ~ expansion failed for mod and ^game when processing '%s'", src);
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break;
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}
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catPath = exp ? exp->mPath : "";
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}
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// swallow ~ and optional slash
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switch(ptr[1])
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{
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case '/': ptr += 2; break;
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default: ptr++;
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}
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break;
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case '.':
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// Relative to script directory
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if(cbFullPath)
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{
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dStrcpy(varBuf, cbFullPath);
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slash = dStrrchr(varBuf, '/');
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if(slash) *slash = 0;
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catPath = varBuf;
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// swallow dot and optional slash, but dont swallow .. relative path token
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switch(ptr[1])
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{
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case '.': break;
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case '/': ptr += 2; break;
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default: ptr++;
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}
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}
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break;
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}
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// [tom, 11/20/2006] Handing off to makeFullPathName() allows us to process .. correctly.
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Platform::makeFullPathName(ptr, retPtr, size, catPath);
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return true;
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}
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//-----------------------------------------------------------------------------
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bool expandOldScriptFilename(char *filename, U32 size, const char *src)
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{
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const StringTableEntry cbName = CodeBlock::getCurrentCodeBlockName();
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if (!cbName)
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{
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dStrcpy(filename, src);
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return true;
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}
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const char *slash;
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if (dStrncmp(src, "~/", 2) == 0)
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// tilde path means load from current codeblock/mod root
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slash = dStrchr(cbName, '/');
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else if (dStrncmp(src, "./", 2) == 0)
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// dot path means load from current codeblock/mod path
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slash = dStrrchr(cbName, '/');
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else
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{
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// otherwise path must be fully specified
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if (dStrlen(src) > size)
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{
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Con::errorf("Buffer overflow attempting to expand filename: %s", src);
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*filename = 0;
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return false;
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}
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dStrcpy(filename, src);
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return true;
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}
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if (slash == NULL)
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{
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Con::errorf("Illegal CodeBlock path detected (no mod directory): %s", cbName);
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*filename = 0;
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return false;
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}
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U32 length = slash-cbName;
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if ((length+dStrlen(src)) > size)
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{
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Con::errorf("Buffer overflow attempting to expand filename: %s", src);
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*filename = 0;
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return false;
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}
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dStrncpy(filename, cbName, length);
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dStrcpy(filename+length, src+1);
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return true;
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}
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//-----------------------------------------------------------------------------
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bool expandScriptFilename(char *filename, U32 size, const char *src)
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{
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#ifndef TORQUE2D_TOOLS_FIXME
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return expandOldScriptFilename(filename, size, src);
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#else
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return expandToolScriptFilename(filename, size, src);
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#endif
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}
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//-----------------------------------------------------------------------------
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static StringTableEntry tryGetBasePath(const char *path, const char *base)
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{
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U32 len = dStrlen(base);
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if(dStrnicmp(path, base, len) == 0)
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{
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if(*(path + len) == '/') --len;
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return StringTable->insertn(path, len, true);
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}
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return NULL;
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}
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struct CollapseTest
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{
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const char *path;
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const char *replace;
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};
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bool collapseScriptFilename(char *filename, U32 size, const char *src)
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{
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PathExpando *tools = sgPathExpandos.retreive("tools");
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PathExpando *game = sgPathExpandos.retreive("game");
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CollapseTest test[]=
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{
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{ game ? game->mPath : NULL, "~" },
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{ tools ? tools->mPath : NULL, "^tools" },
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{ Platform::getCurrentDirectory(), "" },
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{ Platform::getMainDotCsDir(), "" },
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{ NULL, NULL }
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};
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for(S32 i = 0;!(test[i].path == NULL && test[i].replace == NULL);++i)
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{
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if(test[i].path == NULL) continue;
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StringTableEntry base = tryGetBasePath(src, test[i].path);
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if(base == NULL)
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continue;
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StringTableEntry rel = Platform::makeRelativePathName(src, test[i].path);
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*filename = 0;
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if(*test[i].replace)
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dSprintf(filename, size, "%s/", test[i].replace);
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dStrcat(filename, rel);
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return true;
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}
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dStrncpy(filename, src, size - 1);
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filename[size-1] = 0;
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return true;
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}
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//-----------------------------------------------------------------------------
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} // end namespace Con
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//-----------------------------------------------------------------------------
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// Console Functions
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//-----------------------------------------------------------------------------
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ConsoleFunction(expandFilename, const char*, 2, 2, "(string filename)"
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"@brief Grabs the full path of a specified file\n\n"
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"@param filename Name of the local file to locate\n"
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"@return String containing the full filepath on disk\n"
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"@ingroup FileSystem")
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{
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TORQUE_UNUSED(argc);
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char* ret = Con::getReturnBuffer( 1024 );
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Con::expandScriptFilename(ret, 1024, argv[1]);
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return ret;
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}
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ConsoleFunction(expandOldFilename, const char*, 2, 2, "(string filename)"
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"@brief Retrofits a filepath that uses old Torque style\n\n"
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"@return String containing filepath with new formatting\n"
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"@ingroup FileSystem")
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{
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TORQUE_UNUSED(argc);
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char* ret = Con::getReturnBuffer( 1024 );
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Con::expandOldScriptFilename(ret, 1024, argv[1]);
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return ret;
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}
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//-----------------------------------------------------------------------------
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// Tool Functions
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//-----------------------------------------------------------------------------
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ConsoleToolFunction(collapseFilename, const char*, 2, 2, "(string filename)"
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"@internal Editor use only")
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{
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TORQUE_UNUSED(argc);
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char* ret = Con::getReturnBuffer( 1024 );
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Con::collapseScriptFilename(ret, 1024, argv[1]);
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return ret;
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}
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ConsoleToolFunction(setScriptPathExpando, void, 3, 4, "(string expando, string path[, bool toolsOnly])"
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"@internal Editor use only")
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{
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if(argc == 4)
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Con::setScriptPathExpando(argv[1], argv[2], dAtob(argv[3]));
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else
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Con::setScriptPathExpando(argv[1], argv[2]);
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}
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ConsoleToolFunction(removeScriptPathExpando, void, 2, 2, "(string expando)"
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"@internal Editor use only")
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{
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Con::removeScriptPathExpando(argv[1]);
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}
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ConsoleToolFunction(isScriptPathExpando, bool, 2, 2, "(string expando)"
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"@internal Editor use only")
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{
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return Con::isScriptPathExpando(argv[1]);
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}
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