mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-02 12:03:51 +00:00
27 lines
555 B
C++
27 lines
555 B
C++
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#include "config.h"
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#include "utils.h"
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#include <cassert>
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#include <exception>
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#include "core/logging.h"
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void eax_log_exception(const char *message) noexcept
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{
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const auto exception_ptr = std::current_exception();
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assert(exception_ptr);
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try {
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std::rethrow_exception(exception_ptr);
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}
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catch(const std::exception& ex) {
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const auto ex_message = ex.what();
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ERR("%s %s\n", message ? message : "", ex_message);
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}
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catch(...) {
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ERR("%s %s\n", message ? message : "", "Generic exception.");
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}
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}
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