Torque3D/Templates/Modules/Rocks/materials/greyrock.cs

17 lines
751 B
C#
Raw Normal View History

//--- OBJECT WRITE BEGIN ---
singleton Material(greyrock) {
mapTo = "greyrock";
DiffuseMapAsset[0] = "Rocks:greyrock_diffuse";
NormalMap[0] = "data/Rocks/Images/greyrock_normal.dds";
NormalMapAsset[0] = "Rocks:greyrock_normal";
RoughMap[0] = "E:/Gamedev/Art/Pacific/art/shapes/rocks/greyrock_roughness.png";
RoughMapAsset[0] = "Rocks:greyrock_roughness";
AOMap[0] = "E:/Gamedev/Art/Pacific/art/shapes/rocks/greyrock_ambientOcclusion.png";
AOMapAsset[0] = "Rocks:greyrock_ambientOcclusion";
diffuseMap[0] = "data/Rocks/Images/greyrock_diffuse.dds";
AOMapAsset0 = "Rocks:greyrock_ambientOcclusion";
NormalMapAsset0 = "Rocks:greyrock_normal";
RoughMapAsset0 = "Rocks:greyrock_roughness";
};
//--- OBJECT WRITE END ---