Torque3D/Engine/source/platformWin32/winVFS.cpp

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2012-09-19 15:15:01 +00:00
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platformWin32/platformWin32.h"
#include "platform/platformVFS.h"
#include "console/console.h"
#include "core/stream/memstream.h"
#include "core/util/zip/zipArchive.h"
#include "core/util/safeDelete.h"
#include "VFSRes.h"
//-----------------------------------------------------------------------------
struct Win32VFSState
{
S32 mRefCount;
HGLOBAL mResData;
MemStream *mZipStream;
Zip::ZipArchive *mZip;
Win32VFSState() : mResData(NULL), mZip(NULL), mRefCount(0), mZipStream(NULL)
{
}
};
static Win32VFSState gVFSState;
//-----------------------------------------------------------------------------
Zip::ZipArchive *openEmbeddedVFSArchive()
{
if(gVFSState.mZip)
{
++gVFSState.mRefCount;
return gVFSState.mZip;
}
HRSRC hRsrc = FindResource(NULL, MAKEINTRESOURCE(IDR_ZIPFILE), dT("RT_RCDATA"));
if(hRsrc == NULL)
return NULL;
if((gVFSState.mResData = LoadResource(NULL, hRsrc)) == NULL)
return NULL;
void * mem = LockResource(gVFSState.mResData);
if(mem != NULL)
{
U32 size = SizeofResource(NULL, hRsrc);
gVFSState.mZipStream = new MemStream(size, mem, true, false);
gVFSState.mZip = new Zip::ZipArchive;
if(gVFSState.mZip->openArchive(gVFSState.mZipStream))
{
++gVFSState.mRefCount;
return gVFSState.mZip;
}
SAFE_DELETE(gVFSState.mZip);
SAFE_DELETE(gVFSState.mZipStream);
}
FreeResource(gVFSState.mResData);
gVFSState.mResData = NULL;
return NULL;
}
void closeEmbeddedVFSArchive()
{
if(gVFSState.mRefCount == 0)
return;
--gVFSState.mRefCount;
if(gVFSState.mRefCount < 1)
{
SAFE_DELETE(gVFSState.mZip);
SAFE_DELETE(gVFSState.mZipStream);
if(gVFSState.mResData)
{
FreeResource(gVFSState.mResData);
gVFSState.mResData = NULL;
}
}
}