Torque3D/Templates/BaseGame/game/data/ExampleModule/ExampleModule.module

16 lines
386 B
Plaintext
Raw Normal View History

<ModuleDefinition
canSave="true"
canSaveDynamicFields="true"
ModuleId="ExampleModule"
VersionId="1"
Group="Game"
scriptFile="ExampleModule.cs"
CreateFunction="onCreate"
DestroyFunction="onDestroy">
<DeclaredAssets
canSave="true"
canSaveDynamicFields="true"
Extension="asset.taml"
Recurse="true" />
</ModuleDefinition>