Torque3D/Templates/Modules/spectatorGameplay/art/shapes/materials.cs

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
singleton Material(OctahedronMat)
{
mapTo = "green";
diffuseMap[0] = "camera";
translucent = "1";
translucentBlendOp = "LerpAlpha";
emissive = "0";
castShadows = "0";
colorMultiply[0] = "0 1 0 1";
};
singleton Material(SimpleConeMat)
{
mapTo = "blue";
diffuseMap[0] = "blue";
translucent = "0";
emissive = "1";
castShadows = "0";
};
//--- camera.dts MATERIALS BEGIN ---
singleton Material(CameraMat)
{
mapTo = "pasted__phongE1";
diffuseMap[0] = "camera";
diffuseColor[0] = "0 0.627451 1 1";
specular[0] = "1 1 1 1";
specularPower[0] = 211;
pixelSpecular[0] = 1;
emissive[0] = 1;
doubleSided = 1;
translucent = true;
translucentBlendOp = "LerpAlpha";
castShadows = false;
materialTag0 = "Miscellaneous";
};
//--- camera.dts MATERIALS END ---
//--- noshape.dts MATERIALS BEGIN ---
singleton Material(noshape_NoShape)
{
mapTo = "NoShape";
diffuseMap[0] = "";
diffuseColor[0] = "0.8 0.003067 0 .8";
emissive[0] = 0;
doubleSided = false;
translucent = 1;
translucentBlendOp = "LerpAlpha";
castShadows = false;
};
//--- noshape.dts MATERIALS END ---
//--- noshapetext.dae MATERIALS BEGIN ---
singleton Material(noshapetext_lambert1)
{
mapTo = "lambert1";
diffuseMap[0] = "";
diffuseColor[0] = "0.4 0.4 0.4 1";
specular[0] = "1 1 1 1";
specularPower[0] = 8;
pixelSpecular[0] = false;
emissive[0] = true;
doubleSided = false;
translucent = false;
translucentBlendOp = "None";
};
singleton Material(noshapetext_noshape_mat)
{
mapTo = "noshape_mat";
diffuseMap[0] = "";
diffuseColor[0] = "0.4 0.3504 0.363784 0.33058";
specular[0] = "1 1 1 1";
specularPower[0] = 8;
pixelSpecular[0] = false;
emissive[0] = true;
doubleSided = false;
translucent = true;
translucentBlendOp = "None";
};
//--- noshapetext.dae MATERIALS END ---
//--- portal MATERIALS BEGIN ---
singleton Material(portal5_portal_top)
{
mapTo = "portal_top";
diffuseMap[0] = "top";
normalMap[0] = "top-normal";
diffuseColor[0] = "0.4 0.4 0.4 1";
specular[0] = "0.5 0.5 0.5 1";
specularPower[0] = 2;
pixelSpecular[0] = false;
emissive[0] = true;
doubleSided = false;
translucent = false;
translucentBlendOp = "None";
};
singleton Material(portal5_portal_lightray)
{
mapTo = "portal_lightray";
diffuseMap[0] = "lightray";
diffuseColor[0] = "0.4 0.4 0.4 0.64462";
specular[0] = "0.5 0.5 0.5 1";
specularPower[0] = 2;
pixelSpecular[0] = false;
emissive[0] = true;
doubleSided = 1;
translucent = true;
translucentBlendOp = "AddAlpha";
castShadows = "0";
};
//--- portal MATERIALS END ---